The "Definition/Modeling" stage of the design process talks about how to move a project from the exploration stage to a "more definite embodiment" in the physical world. This is the stage where a concept becomes an object, where a designer begins defining his/her idea in as much detail as possible and create a model to bring it into the world. The first step of the Definition/Modeling stage is to look at the constraints and specifications to see that everything has been addressed. Every designer must deal with the constraints and compromises of practicality and production.
All designs have needs, which must be met in succession. The following needs are listed in the order of priority:
- Functionality
- Reliability
- Usability
- Proficiency
- Creativity
Like sketching, modeling is a very efficient way of exploring a design. Creating a model is the best way to become acquainted with the possibilities one's design contains in regards to texture, functionality, and manufacturing techniques. A model can not only be used to show what a design can do, but the whole model-building experience can be used to explore and solve issues of functionality and construction. A model will also allow the designer to try finishes, textures, and techniques.
When creating a model, a designer needs to take the following strategies into consideration:
- Dimensionality
- Functionality
- Choosing a Scale
- Choosing Materials
- Time Management
The most important thing that I got from this chapter was that one "can never hope to see perfection, but rather the best possible outcome." I am a perfectionist; I try to give 110% on everything I do. But having been an Art major for about a year and a half now, I've learned that perfection can be impossible to achieve. I can spend hours and hours working on a project trying to make it "perfect", but in the end there's always going to be something that I won't be pleased with. Due to time constraints and a very busy schedule, sometimes perfection just isn't attainable. The only thing that I can hope for is the best possible outcome; as long as my project is finished by the deadline and follows all of the criteria, then I should be confident that it's good to go.
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